Me: Vince Conn - UI Artist, UX Designer, Creative Lead, Illustrator

Contact: connvince@gmail.com

Clients: Warner Bros. Entertainment, Fantasy Flight Games, Green Ronin Publishing, PerBlue, Turbine, Alderac Entertainment, Animus Interactive, University of Oklahoma's K20 Center, McCown Design Agency

Projects: Dungeons and Dragons Online, Lord of the Rings Online, Avalon Lords, Pot Profit, Archer, DragonSoul, Portal Quest, Talisman, Freeport, DragonSoul, various projects under NDA

Roles: UI / UX designer, including wireframing, user flow, and strategy; creative lead, including design and brand unity across production; concept artist for characters, environments, and assets; texture artist;  production artist; outsource management and feedback; spec management; marketing artist

Primary Tools: HTML & CSS, Photoshop, Unity3D, ZBrush, Maya, MODO, KeyShot, SketchUp, other Adobe CS products




Avalon Lords - All UI, HUD, and Icons

animus1_2

Avalon Lords - Faction Emblem Dev

1b
1c
1d

Pot Profit - UI, Ads, Icons, App Icons

4b-3
4a

DDO Iconography

DDO_UI-artwork

Darklings - Character Development

Clutches

Print Illustrations

draft1
mouth_composite1
env5
stone_of_fal5

Character Illustration

3a
gob_pyrocrat
Dawns-_Whisper_final_sexy3
3b
ship_concept2